// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Cannon Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 60 : TYPE_CANNON

// Function declarations
reserve function Cannon_DebugDraw
reserve function Cannon_DebugSpawn

// Static Values

// Tables

function Cannon_DebugDraw
	DrawSpriteFX(0, FX_FLIP, object.xpos, object.ypos)
end function


function Cannon_DebugSpawn
	CreateTempObject(TypeName[Cannon], 0, object.xpos, object.ypos)
	object[tempObjectPos].direction = object.direction
	object[tempObjectPos].drawOrder = 4
end function


event ObjectDraw
	DrawSpriteFX(0, FX_FLIP, object.xpos, object.ypos)
end event


event ObjectStartup
	LoadSpriteSheet("SLZ/Objects.gif")
	SpriteFrame(-8, -16, 16, 32, 67, 59)
	foreach (TypeName[Cannon], arrayPos0, ALL_ENTITIES)
		object[arrayPos0].drawOrder = 4
	next
	SetTableValue(TypeName[Cannon], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(Cannon_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(Cannon_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
