// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Harpoon H Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 51 : TYPE_HARPOONH

// Function declarations
reserve function HarpoonH_DebugDraw
reserve function HarpoonH_DebugSpawn

// Static Values

// Tables
public table HarpoonH_table28
	66, 4, 66, 4
end table

public table HarpoonH_table29
	0, 1, 2, 1
end table

public table HarpoonH_table30
	8, 24, 40, 24
end table

function HarpoonH_DebugDraw
	DrawSpriteFX(0, FX_FLIP, object.xpos, object.ypos)
end function


function HarpoonH_DebugSpawn
	CreateTempObject(TypeName[Harpoon H], 0, object.xpos, object.ypos)
	object[tempObjectPos].direction = object.direction
end function


event ObjectMain
	if object.animationTimer == 0
		object.value0++
		if object.value0 >= 4
			object.value0 = 0
		end if
		GetTableValue(object.animationTimer, object.value0, HarpoonH_table28)
		GetTableValue(object.frame, object.value0, HarpoonH_table29)
	else
		object.animationTimer--
	end if
	object.value1 = -8
	GetTableValue(object.value2, object.value0, HarpoonH_table30)
	GetBit(temp0, object.direction, 0)
	if temp0 == 1
		FlipSign(object.value1)
		FlipSign(object.value2)
		temp0 = object.value2
		object.value2 = object.value1
		object.value1 = temp0
	end if
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		BoxCollisionTest(C_TOUCH, object.entityPos, object.value1, -4, object.value2, 4, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
		if checkResult == 1
			CallFunction(PlayerObject_Hit)
		end if
	next
end event


event ObjectDraw
	DrawSpriteFX(object.frame, FX_FLIP, object.xpos, object.ypos)
end event


event ObjectStartup
	LoadSpriteSheet("LZ/Objects.gif")
	SpriteFrame(-8, -4, 16, 8, 196, 129)
	SpriteFrame(-8, -4, 32, 8, 158, 163)
	SpriteFrame(-8, -4, 48, 8, 94, 115)
	SetTableValue(TypeName[Harpoon H], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(HarpoonH_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(HarpoonH_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
